Bannerlord Crash Report

Bannerlord has encountered a problem and will close itself.
This is a community Crash Report. Please save it and use it for reporting the error. Do not provide screenshots, provide the report!
Most likely this error was caused by a custom installed module.

If you were in the middle of something, the progress might be lost.

Operating System: Windows (Windows 10.0.26200)
Launcher: explorer (10.0.26100.8117 (WinBuild.160101.0800))
Runtime: .NET Framework 4.8.9325.0
BLSE Version: 1.6.2.340
LauncherExVersion: 1.25.3


+ Exception

Exception Information:
Type: System.Reflection.TargetInvocationException
Message: Exception has been thrown by the target of an invocation.
Stacktrace:
  1. at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor)
  2. at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments)
  3. at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)
  4. at bool Enlistment.PlayerEncounterPatch.UpdateInternalPrefix(PlayerEncounter __instance, ref MapEvent ____mapEvent, ref PlayerEncounterState ____mapEventState, ref bool ____stateHandled)
  5. at void TaleWorlds.CampaignSystem.Encounters.PlayerEncounter.UpdateInternal_Patch1(PlayerEncounter this)
  6. at void TaleWorlds.CampaignSystem.Encounters.PlayerEncounter.Update_Patch1()
  7. at void Enlistment.EnlistmentCampaignBehavior.‬‮‪‭‎​‏‪‬‫‎‪‏‎‎‫‎‮‮(MenuCallbackArgs)
  8. at void TaleWorlds.CampaignSystem.GameMenus.GameMenu.RunOnInit(Game game, MenuContext menuContext)
  9. at void TaleWorlds.CampaignSystem.GameState.MenuContext.HandleStates()
  10. at void TaleWorlds.CampaignSystem.GameMenus.GameMenu.SwitchToMenu_Patch2(string menuId)
  11. at void TaleWorlds.CampaignSystem.GameMenus.GameMenu.ActivateGameMenu_Patch2(string menuId)
  12. at void Enlistment.EnlistmentCampaignBehavior.‭‌‭‫‍‏‫‬‭‫‪‌‭​‎‪‮‫‬​‬‭‪‏‮()
  13. at void Enlistment.EnlistmentCampaignBehavior.‍‪‎‏‏‪​‫‬‎​‪‪‮​‮‌‬‮‪​‌‬‎‮‏‌‍‍‌‏‬‬‮(IMission)
  14. at void TaleWorlds.CampaignSystem.MbEvent<T>.InvokeList(EventHandlerRec<T> list, T t)
  15. at void TaleWorlds.CampaignSystem.CampaignEvents.OnMissionEnded(IMission mission)
  16. at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnMissionEnded(IMission mission)
  17. at void SandBox.Missions.MissionLogics.CampaignMissionComponent.OnEndMission()
  18. at void TaleWorlds.MountAndBlade.Mission.EndMissionInternal()
  19. at void TaleWorlds.MountAndBlade.Mission.CheckMissionEnd(float currentTime)
  20. at void TaleWorlds.MountAndBlade.Mission.OnTick(float dt, float realDt, bool updateCamera, bool doAsyncAITick)
  21. at void TaleWorlds.MountAndBlade.MissionState.TickMission_Patch1(MissionState this, float realDt)
  22. at void TaleWorlds.MountAndBlade.MissionState.OnTick(float realDt)
  23. at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
  24. at void TaleWorlds.Core.Game.OnTick(float dt)
  25. at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
  26. at void TaleWorlds.MountAndBlade.Module.OnApplicationTick(float dt)
  27. at void TaleWorlds.DotNet.Managed.ApplicationTick(float dt)
  28. at void ManagedCallbacks.LibraryCallbacksGenerated.Managed_ApplicationTick_Patch1(float dt)


Inner Exception Information:
Type: System.ArgumentOutOfRangeException
Message: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index
Stacktrace:
  1. at TroopRoster TaleWorlds.CampaignSystem.MapEvents.MapEventSide.PrisonerRosterForPlayerLootShare(PartyBase playerParty)
  2. at void TaleWorlds.CampaignSystem.Encounters.PlayerEncounter.DoCaptureHeroes()

+ Enhanced Stacktrace

+ Involved Modules and Plugins

From Highest Probability to Lowest:

+ Installed Modules

+ Loaded BLSE Plugins

+ Assemblies

+ Native Assemblies

+ Harmony Patches

+ Log Files