Bannerlord Crash Report

Bannerlord has encountered a problem and will close itself.
This is a community Crash Report. Please save it and use it for reporting the error. Do not provide screenshots, provide the report!
Most likely this error was caused by a custom installed module.

If you were in the middle of something, the progress might be lost.

Operating System: Windows (Windows 10.0.26100)
Launcher: vortex (1.14.8)
Runtime: .NET Framework 4.8.9310.0
BLSE Version: 1.5.7.285
LauncherExVersion: 1.25.0


+ Exception

Exception Information:
Type: System.IndexOutOfRangeException
Message: Index was outside the bounds of the array.
Stacktrace:
  1. at int TaleWorlds.CampaignSystem.Roster.TroopRoster.AddToCountsAtIndex(int index, int countChange, int woundedCountChange, int xpChange, bool removeDepleted)
  2. at void TaleWorlds.CampaignSystem.MapEvents.MapEventParty.OnTroopWounded(UniqueTroopDescriptor troopSeed)
  3. at void TaleWorlds.CampaignSystem.MapEvents.MapEventSide.OnTroopWounded(UniqueTroopDescriptor troopDesc1)
  4. at void TaleWorlds.CampaignSystem.TroopSuppliers.PartyGroupTroopSupplier.OnTroopWounded(UniqueTroopDescriptor troopDescriptor)
  5. at void TaleWorlds.CampaignSystem.AgentOrigins.PartyGroupAgentOrigin.SetWounded()
  6. at void SandBox.Missions.MissionLogics.BattleAgentLogic.OnAgentRemoved(Agent affectedAgent, Agent affectorAgent, AgentState agentState, KillingBlow killingBlow)
  7. at void TaleWorlds.MountAndBlade.Mission.OnAgentRemoved(Agent affectedAgent, Agent affectorAgent, AgentState agentState, KillingBlow killingBlow)
  8. at void ManagedCallbacks.CoreCallbacksGenerated.Mission_OnAgentRemoved_Patch2(int thisPointer, int affectedAgent, int affectorAgent, AgentState agentState, KillingBlow killingBlow)

+ Enhanced Stacktrace

+ Involved Modules and Plugins

From Highest Probability to Lowest:

+ Installed Modules

+ Loaded BLSE Plugins

+ Assemblies

+ Native Assemblies

+ Harmony Patches

+ Log Files