Bannerlord has encountered a problem and will close itself.
This is a community Crash Report. Please save it and use it for reporting the error. Do not provide screenshots, provide the report!
Most likely this error was caused by a custom installed module.

If you were in the middle of something, the progress might be lost.

Launcher: steam (09.04.36.28)
Runtime: .NET Framework 4.8.4712.0


+ Exception

Exception Information:
Potential Module Id: Sandbox
Potential Source Module Id: Sandbox
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Stacktrace:
  1. at void SandBox.GauntletUI.Missions.MissionGauntletNameMarkerView.OnAgentRemoved(Agent affectedAgent, Agent affectorAgent, AgentState agentState, KillingBlow killingBlow)
  2. at void TaleWorlds.MountAndBlade.Mission.OnAgentRemoved(Agent affectedAgent, Agent affectorAgent, AgentState agentState, KillingBlow killingBlow)
  3. at void ManagedCallbacks.CoreCallbacksGenerated.Mission_OnAgentRemoved(int thisPointer, int affectedAgent, int affectorAgent, AgentState agentState, KillingBlow killingBlow)
  4. at void SandBox.Objects.PassageUsePoint.OnUse(Agent userAgent)
  5. at void TaleWorlds.MountAndBlade.Agent.UseGameObject(UsableMissionObject usedObject, int preferenceIndex)
  6. at void SandBox.AI.PassageAI.OnTick(Agent agentToCompareTo, Formation formationToCompareTo, Team potentialUsersTeam, float dt)
  7. at void SandBox.AgentNavigator.Tick(float dt, bool isSimulation)
  8. at void SandBox.Missions.MissionLogics.MissionAgentHandler.SimulateAgent(Agent agent)
  9. at void SandBox.Missions.MissionLogics.MissionAgentHandler.SpawnLocationCharacters(string overridenTagValue)
  10. at void TaleWorlds.MountAndBlade.Mission.AfterStart()
  11. at void TaleWorlds.MountAndBlade.MissionState.FinishMissionLoading()
  12. at void TaleWorlds.MountAndBlade.MissionState.TickLoading(float realDt)
  13. at void TaleWorlds.MountAndBlade.MissionState.OnTick(float realDt)
  14. at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
  15. at void TaleWorlds.Core.Game.OnTick(float dt)
  16. at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
  17. at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt)

+ Enhanced Stacktrace

+ Involved Modules and Plugins

From Highest Probability to Lowest:

+ Installed Modules

+ Assemblies

+ Harmony Patches

+ Log Files