Bannerlord Crash Report

Bannerlord has encountered a problem and will close itself.
This is a community Crash Report. Please save it and use it for reporting the error. Do not provide screenshots, provide the report!
Most likely this error was caused by a custom installed module.

If you were in the middle of something, the progress might be lost.

Operating System: Windows (Windows 10.0.26100)
Launcher: explorer (10.0.26100.1301 (WinBuild.160101.0800))
Runtime: .NET Framework 4.8.9290.0
BLSE Version: 1.5.7.285
LauncherExVersion: 1.25.0


+ Exception

Exception Information:
Type: System.ArgumentOutOfRangeException
Message: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index
Stacktrace:
  1. at void System.Collections.Generic.List<T>.RemoveAt(int index)
  2. at void TaleWorlds.CampaignSystem.MapEvents.MapEventSide.RemovePartyInternal(PartyBase party)
  3. at void TaleWorlds.CampaignSystem.Party.PartyBase.set_MapEventSide(MapEventSide value)
  4. at void TaleWorlds.CampaignSystem.Actions.DestroyClanAction.ApplyInternal(Clan destroyedClan, DestroyClanActionDetails details)
  5. at void TaleWorlds.CampaignSystem.CampaignBehaviors.FactionDiscontinuationCampaignBehavior.DailyTickClan(Clan clan)
  6. at void TaleWorlds.CampaignSystem.MbEvent<T>.InvokeList(EventHandlerRec<T> list, T t)
  7. at void TaleWorlds.CampaignSystem.CampaignEvents.DailyTickClan(Clan clan)
  8. at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickClan_Patch1(CampaignEventDispatcher this, Clan clan)
  9. at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager+PeriodicTicker<T>.PeriodicTickSome(double timeUnitsElapsed)
  10. at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
  11. at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
  12. at void TaleWorlds.CampaignSystem.Campaign.Tick()
  13. at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt)
  14. at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt)
  15. at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
  16. at void TaleWorlds.Core.Game.OnTick(float dt)
  17. at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
  18. at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt)

+ Enhanced Stacktrace

+ Involved Modules and Plugins

From Highest Probability to Lowest:

+ Installed Modules

+ Loaded BLSE Plugins

+ Assemblies

+ Native Assemblies

+ Harmony Patches

+ Log Files