Bannerlord Crash Report

Bannerlord has encountered a problem and will close itself.
This is a community Crash Report. Please save it and use it for reporting the error. Do not provide screenshots, provide the report!
Most likely this error was caused by a custom installed module.

If you were in the middle of something, the progress might be lost.

Operating System: Windows (Windows 10.0.19045)
Launcher: explorer (10.0.19041.4522 (WinBuild.160101.0800))
Runtime: .NET Framework 4.8.9277.0
BLSE Version: 1.5.7.285
LauncherExVersion: 1.25.0


+ Exception

Exception Information:
Type: System.AccessViolationException
Message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Stacktrace:
  1. at void TaleWorlds.MountAndBlade.SpawnedItemEntity.OnTickParallel2(float dt)
  2. at void TaleWorlds.Engine.ManagedScriptHolder.TickComponentsParallel2AuxMT(int startInclusive, int endExclusive, float dt)
  3. at void TaleWorlds.Library.TWParallel.For(int fromInclusive, int toExclusive, float deltaTime, ParallelForWithDtAuxPredicate body, int grainSize)
  4. at void TaleWorlds.Engine.ManagedScriptHolder.TickComponents(float dt)
  5. at void ManagedCallbacks.EngineCallbacksGenerated.ManagedScriptHolder_TickComponents_Patch1(int thisPointer, float dt)

+ Enhanced Stacktrace

+ Involved Modules and Plugins

+ Installed Modules

+ Loaded BLSE Plugins

+ Assemblies

+ Native Assemblies

+ Harmony Patches

+ Log Files