Bannerlord has encountered a problem and will close itself.
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Most likely this error was caused by a custom installed module.

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Launcher: steam (08.88.91.49)
Runtime: .NET Framework 4.8.9241.0


+ Exception

Exception Information:
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Stacktrace:
  1. at float TaleWorlds.CampaignSystem.GameComponents.DefaultBattleCaptainModel.GetCaptainRatingForTroopUsages(Hero hero, TroopUsageFlags flag, out List<PerkObject> compatiblePerks)
  2. at List<TooltipProperty> SandBox.ViewModelCollection.SPOrderOfBattleVM.GetAgentTooltip(Agent agent)
  3. at void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleHeroItemVM.RefreshValues()
  4. at void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleVM.Initialize(Mission mission, Camera missionCamera, Action<int> selectFormationAtIndex, Action<int> deselectFormationAtIndex, Action clearFormationSelection, Action onAutoDeploy, Action onBeginMission, Dictionary<int, Agent> formationIndicesAndSergeants)
  5. at void TaleWorlds.MountAndBlade.GauntletUI.Mission.Singleplayer.MissionGauntletOrderOfBattleUIHandler.OnPlayerTurnToChooseFormationToLead(Dictionary<int, Agent> lockedFormationIndicesAndSergeants, List<int> remainingFormationIndices)
  6. at void TaleWorlds.MountAndBlade.AssignPlayerRoleInTeamMissionController.OnPlayerTeamDeployed()
  7. at void TaleWorlds.MountAndBlade.ViewModelCollection.Order.MissionOrderDeploymentControllerVM.DeployFormationsOfPlayer()
  8. at void TaleWorlds.MountAndBlade.ViewModelCollection.Order.MissionOrderDeploymentControllerVM.ExecuteDeployAll()
  9. at void TaleWorlds.MountAndBlade.Team.OnDeployed()
  10. at void TaleWorlds.MountAndBlade.MissionAgentSpawnLogic.OnBattleSideDeployed(BattleSideEnum side)
  11. at void TaleWorlds.MountAndBlade.DeploymentMissionController.SetupTeamsOfSideAux(BattleSideEnum side)
  12. at void TaleWorlds.MountAndBlade.DeploymentMissionController.SetupTeams()
  13. at void TaleWorlds.MountAndBlade.DeploymentMissionController.OnMissionTick(float dt)
  14. at void TaleWorlds.MountAndBlade.Mission.OnTick(float dt, float realDt, bool updateCamera, bool doAsyncAITick)
  15. at void TaleWorlds.MountAndBlade.MissionState.TickMission(float realDt)
  16. at void TaleWorlds.MountAndBlade.MissionState.OnTick(float realDt)
  17. at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
  18. at void TaleWorlds.Core.Game.OnTick(float dt)
  19. at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
  20. at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt)

+ Enhanced Stacktrace

+ Involved Modules and Plugins

From Highest Probability to Lowest:

+ Installed Modules

+ Assemblies

+ Harmony Patches

+ Log Files