Bannerlord has encountered a problem and will close itself.
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Most likely this error was caused by a custom installed module.

If you were in the middle of something, the progress might be lost.

Launcher: steam (08.74.80.95)
Runtime: .NET Framework 4.8.9232.0


+ Exception

Exception Information:
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Stacktrace:
  1. at void TaleWorlds.MountAndBlade.UsableMachine.TaleWorlds.MountAndBlade.IDetachment.AddAgent(Agent agent, int slotIndex)
  2. at void SandBox.AgentNavigator.SetTarget(UsableMachine usableMachine, bool isInitialTarget)
  3. at void SandBox.Missions.AgentBehaviors.WalkingBehavior.Tick(float dt, bool isSimulation)
  4. at void SandBox.Missions.AgentBehaviors.DailyBehaviorGroup.TickActiveBehaviors(float dt, bool isSimulation)
  5. at void SandBox.AgentNavigator.TickActiveGroups(float dt, bool isSimulation)
  6. at void SandBox.AgentNavigator.Tick(float dt, bool isSimulation)
  7. at void TaleWorlds.MountAndBlade.Agent.TickAsAI(float dt)
  8. at void TaleWorlds.MountAndBlade.Agent.Tick(float dt)
  9. at void TaleWorlds.MountAndBlade.Mission.TickAgentsAndTeamsImp(float dt)
  10. at void ManagedCallbacks.CoreCallbacksGenerated.Mission_TickAgentsAndTeams(int thisPointer, float dt)

+ Enhanced Stacktrace

+ Involved Modules and Plugins

From Highest Probability to Lowest:

+ Installed Modules

+ Assemblies

+ Harmony Patches

+ Log Files