Bannerlord Crash Report

Bannerlord has encountered a problem and will close itself.
This is a community Crash Report. Please save it and use it for reporting the error. Do not provide screenshots, provide the report!
Most likely this error was caused by a custom installed module.

If you were in the middle of something, the progress might be lost.

Operating System: Windows (Windows 10.0.26100)
Launcher: steam (09.86.62.31)
Runtime: .NET Framework 4.8.9300.0


+ Exception

Exception Information:
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Stacktrace:
  1. at bool TaleWorlds.MountAndBlade.Agent.IsActive()
  2. at void WarCryWarHornOrderHorns.WarCrySystems_WarCryWarHornOrder.UpdateRetreatingAgents() in C:/Users/Ahmet/source/repos/WarCry/WarCry/WarCrySystems_WarCryWarHornOrder.cs:line 231
  3. at void WarCryWarHornOrderHorns.WarCryMissionBehavior.OnMissionTick(float dt) in C:/Users/Ahmet/source/repos/WarCry/WarCry/WarCryMissionBehavior.cs:line 870
  4. at void TaleWorlds.MountAndBlade.Mission.OnTick(float dt, float realDt, bool updateCamera, bool doAsyncAITick)
  5. at void TaleWorlds.MountAndBlade.MissionState.TickMissionAux_Patch0(MissionState this, float dt, float realDt, bool updateCamera, bool asyncAITick)
  6. at void TaleWorlds.MountAndBlade.MissionState.TickMission_Patch0(MissionState this, float realDt)
  7. at void TaleWorlds.MountAndBlade.MissionState.OnTick(float realDt)
  8. at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
  9. at void TaleWorlds.Core.Game.OnTick(float dt)
  10. at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
  11. at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, float dt)

+ Enhanced Stacktrace

+ Involved Modules and Plugins

From Highest Probability to Lowest:

+ Installed Modules

+ Assemblies

+ Native Assemblies

+ Harmony Patches

+ Log Files