Bannerlord has encountered a problem and will close itself.
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Most likely this error was caused by a custom installed module.

If you were in the middle of something, the progress might be lost.

Launcher: steam (09.33.91.58)
Runtime: .NET Framework 4.8.9282.0


+ Exception

Exception Information:
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Stacktrace:
  1. at Hero TaleWorlds.CampaignSystem.Party.PartyComponents.BanditPartyComponent.get_PartyOwner()
  2. at Hero TaleWorlds.CampaignSystem.Party.PartyBase.get_Owner()
  3. at IFaction TaleWorlds.CampaignSystem.Party.MobileParty.get_MapFaction()
  4. at void TaleWorlds.CampaignSystem.MapEvents.MapEvent.Update()
  5. at void TaleWorlds.CampaignSystem.MapEvents.MapEventManager.Tick()
  6. at void TaleWorlds.CampaignSystem.Campaign.Tick()
  7. at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt)
  8. at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt)
  9. at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
  10. at void TaleWorlds.Core.Game.OnTick(float dt)
  11. at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
  12. at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, float dt)

+ Enhanced Stacktrace

+ Involved Modules and Plugins

+ Installed Modules

+ Assemblies

+ Harmony Patches

+ Log Files