Bannerlord Crash Report

Bannerlord has encountered a problem and will close itself.
This is a community Crash Report. Please save it and use it for reporting the error. Do not provide screenshots, provide the report!
Most likely this error was caused by a custom installed module.

If you were in the middle of something, the progress might be lost.

Operating System: Windows (Windows 10.0.26100)
Launcher: vortex (1.16.9)
Runtime: .NET Framework 4.8.9310.0
BLSE Version: 1.6.2.340


+ Exception

Exception Information:
Potential Source Module Id: Lowborn
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Stacktrace:
  1. at void Lowborn.Features.Titles.Services.TitleService.FinalizeGrant(Hero hero) in C:/Workplace/Mods/Bannerlord/Lowborn/Features/Titles/Services/TitleService.cs:line 340
  2. at void Lowborn.Features.Titles.Services.TitleService.DailyUpdate(Hero hero) in C:/Workplace/Mods/Bannerlord/Lowborn/Features/Titles/Services/TitleService.cs:line 50
  3. at void TaleWorlds.CampaignSystem.MbEvent<T>.InvokeList(EventHandlerRec<T> list, T t)
  4. at void TaleWorlds.CampaignSystem.CampaignEvents.DailyTickHero(Hero hero)
  5. at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickHero(Hero hero)
  6. at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager+PeriodicTicker<T>.PeriodicTickSome(double timeUnitsElapsed)
  7. at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
  8. at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
  9. at void TaleWorlds.CampaignSystem.Campaign.Tick()
  10. at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt)
  11. at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt)
  12. at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
  13. at void TaleWorlds.Core.Game.OnTick(float dt)
  14. at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
  15. at void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, float dt)

+ Enhanced Stacktrace

+ Involved Modules and Plugins

From Highest Probability to Lowest:

+ Installed Modules

+ Loaded BLSE Plugins

+ Assemblies

+ Native Assemblies

+ Harmony Patches

+ Log Files