Bannerlord Crash Report

Bannerlord has encountered a problem and will close itself.
This is a community Crash Report. Please save it and use it for reporting the error. Do not provide screenshots, provide the report!
Most likely this error was caused by a custom installed module.

If you were in the middle of something, the progress might be lost.

Operating System: Windows (Windows 10.0.22631)
Launcher: vortex (1.13.7)
Runtime: .NET Framework 4.8.9300.0
BLSE Version: 1.5.7.285


+ Exception

Exception Information:
Potential Source Module Id: TOR_Core
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Stacktrace:
  1. at HeroExtendedInfo TOR_Core.Extensions.HeroExtensions.GetExtendedInfo(Hero hero) in E:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/TOR_Core/CSharpSourceCode/Extensions/HeroExtensions.cs:line 207
  2. at void TOR_Core.CampaignMechanics.TORCustomSettlement.TORCustomSettlementCampaignBehavior.OnAiTick(MobileParty party) in E:/SteamLibrary/steamapps/common/Mount & Blade II Bannerlord/Modules/TOR_Core/CSharpSourceCode/CampaignMechanics/TORCustomSettlement/TORCustomSettlementCampaignBehavior.cs:line 240
  3. at void TaleWorlds.CampaignSystem.MbEvent<T>.InvokeList(EventHandlerRec<T> list, T t)
  4. at void TaleWorlds.CampaignSystem.CampaignEvents.TickPartialHourlyAi(MobileParty party)
  5. at void TaleWorlds.CampaignSystem.CampaignEventDispatcher.TickPartialHourlyAi(MobileParty party)
  6. at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager+PeriodicTicker<T>.PeriodicTickSome(double timeUnitsElapsed)
  7. at void TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPartialHourlyAi()
  8. at void TaleWorlds.CampaignSystem.Campaign.Tick()
  9. at void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt)
  10. at void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt)
  11. at void TaleWorlds.Core.GameStateManager.OnTick(float dt)
  12. at void TaleWorlds.Core.Game.OnTick(float dt)
  13. at void TaleWorlds.Core.GameManagerBase.OnTick(float dt)
  14. at void TaleWorlds.MountAndBlade.Module.OnApplicationTick(float dt)
  15. at void TaleWorlds.DotNet.Managed.ApplicationTick(float dt)
  16. at void ManagedCallbacks.LibraryCallbacksGenerated.Managed_ApplicationTick_Patch1(float dt)

+ Enhanced Stacktrace

+ Involved Modules and Plugins

From Highest Probability to Lowest:

+ Installed Modules

+ Loaded BLSE Plugins

+ Assemblies

+ Native Assemblies

+ Harmony Patches

+ Log Files