Bannerlord has encountered a problem and will close itself.
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Most likely this error was caused by a custom installed module.

If you were in the middle of something, the progress might be lost.

Launcher: steam (08.85.08.62)
Runtime: .NET Framework 4.8.9232.0


+ Exception

Exception Information:
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Stacktrace:
  1. at bool Helpers.PartyBaseHelper.HasFeat(PartyBase party, FeatObject feat)
  2. at ExplainedNumber TaleWorlds.CampaignSystem.GameComponents.DefaultPartySpeedCalculatingModel.CalculateFinalSpeed(MobileParty mobileParty, ExplainedNumber finalSpeed)
  3. at ExplainedNumber BloodLust.models.ExtractPartySpeed.CalculateFinalSpeed(MobileParty mobileParty, ExplainedNumber finalSpeed)
  4. at float TaleWorlds.CampaignSystem.Party.MobileParty.CalculateSpeedForPartyUnified()
  5. at float TaleWorlds.CampaignSystem.Party.MobileParty.CalculateSpeed()
  6. at void SandBox.View.Map.PartyVisual.TickMobilePartyVisual(float dt, ref int dirtyPartiesCount, ref PartyVisual[] dirtyPartiesList)
  7. at void SandBox.View.Map.PartyVisual.Tick(float dt, ref int dirtyPartiesCount, ref PartyVisual[] dirtyPartiesList)
  8. at void SandBox.View.Map.PartyVisualManager.OnTick(float realDt, float dt)+(int startInclusive, int endExclusive) => { }

+ Enhanced Stacktrace

+ Involved Modules and Plugins

From Highest Probability to Lowest:

+ Installed Modules

+ Assemblies

+ Harmony Patches

+ Log Files